25 research outputs found

    Self-Supervised Vision-Based Detection of the Active Speaker as Support for Socially-Aware Language Acquisition

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    This paper presents a self-supervised method for visual detection of the active speaker in a multi-person spoken interaction scenario. Active speaker detection is a fundamental prerequisite for any artificial cognitive system attempting to acquire language in social settings. The proposed method is intended to complement the acoustic detection of the active speaker, thus improving the system robustness in noisy conditions. The method can detect an arbitrary number of possibly overlapping active speakers based exclusively on visual information about their face. Furthermore, the method does not rely on external annotations, thus complying with cognitive development. Instead, the method uses information from the auditory modality to support learning in the visual domain. This paper reports an extensive evaluation of the proposed method using a large multi-person face-to-face interaction dataset. The results show good performance in a speaker dependent setting. However, in a speaker independent setting the proposed method yields a significantly lower performance. We believe that the proposed method represents an essential component of any artificial cognitive system or robotic platform engaging in social interactions.Comment: 10 pages, IEEE Transactions on Cognitive and Developmental System

    S-HR-VQVAE: Sequential Hierarchical Residual Learning Vector Quantized Variational Autoencoder for Video Prediction

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    We address the video prediction task by putting forth a novel model that combines (i) our recently proposed hierarchical residual vector quantized variational autoencoder (HR-VQVAE), and (ii) a novel spatiotemporal PixelCNN (ST-PixelCNN). We refer to this approach as a sequential hierarchical residual learning vector quantized variational autoencoder (S-HR-VQVAE). By leveraging the intrinsic capabilities of HR-VQVAE at modeling still images with a parsimonious representation, combined with the ST-PixelCNN's ability at handling spatiotemporal information, S-HR-VQVAE can better deal with chief challenges in video prediction. These include learning spatiotemporal information, handling high dimensional data, combating blurry prediction, and implicit modeling of physical characteristics. Extensive experimental results on the KTH Human Action and Moving-MNIST tasks demonstrate that our model compares favorably against top video prediction techniques both in quantitative and qualitative evaluations despite a much smaller model size. Finally, we boost S-HR-VQVAE by proposing a novel training method to jointly estimate the HR-VQVAE and ST-PixelCNN parameters.Comment: 14 pages, 7 figures, 3 tables. Submitted to IEEE Transactions on Pattern Analysis and Machine Intelligence on 2023-07-1

    The Bulgarian version of the Juvenile Arthritis Multidimensional Assessment Report (JAMAR)

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    The Juvenile Arthritis Multidimensional Assessment Report (JAMAR) is a new parent/patient reported outcome measure that enables a thorough assessment of the disease status in children with juvenile idiopathic arthritis (JIA). We report the results of the cross-cultural adaptation and validation of the parent and patient versions of the JAMAR in the Bulgarian language. The reading comprehension of the questionnaire was tested in 10 JIA parents and patients. Each participating centre was asked to collect demographic, clinical data, and the JAMAR in 100 consecutive JIA patients or all consecutive patients seen in a 6-month period and to administer the JAMAR to 100 healthy children and their parents. The statistical validation phase explored descriptive statistics and the psychometric issues of the JAMAR: the 3 Likert assumptions, floor/ceiling effects, internal consistency, Cronbach\u2019s alpha, interscale correlations, test\u2013retest reliability, and construct validity (convergent and discriminant validity). A total of 183 JIA patients (12% systemic, 53.6% oligoarticular, 23.5% RF negative polyarthritis, 10.9% other categories) and 100 healthy children were enrolled in two centres. The JAMAR components discriminated well healthy subjects from JIA patients. Notably, there is no significant difference between the healthy subjects and their affected peers in the school-related problems variable. All JAMAR components revealed good psychometric performances. In conclusion, the Bulgarian version of the JAMAR is a valid tool for the assessment of children with JIA and is suitable for use both in routine clinical practice and clinical research

    Recognition and Generation of Communicative Signals : Modeling of Hand Gestures, Speech Activity and Eye-Gaze in Human-Machine Interaction

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    Nonverbal communication is essential for natural and effective face-to-face human-human interaction. It is the process of communicating through sending and receiving wordless (mostly visual, but also auditory) signals between people. Consequently, a natural and effective face-to-face human-machine interaction requires machines (e.g., robots) to understand and produce such human-like signals. There are many types of nonverbal signals used in this form of communication including, body postures, hand gestures, facial expressions, eye movements, touches and uses of space. This thesis investigates two of these nonverbal signals: hand gestures and eye-gaze. The main goal of the thesis is to propose computational methods for real-time recognition and generation of these two signals in order to facilitate natural and effective human-machine interaction. The first topic addressed in the thesis is the real-time recognition of hand gestures and its application to recognition of isolated sign language signs. Hand gestures can also provide important cues during human-robot interaction, for example, emblems are type of hand gestures with specific meaning used to substitute spoken words. The thesis has two main contributions with respect to the recognition of hand gestures: 1) a newly collected dataset of isolated Swedish Sign Language signs, and 2) a real-time hand gestures recognition method. The second topic addressed in the thesis is the general problem of real-time speech activity detection in noisy and dynamic environments and its application to socially-aware language acquisition. Speech activity can also provide important information during human-robot interaction, for example, the current active speaker's hand gestures and eye-gaze direction or head orientation can play an important role in understanding the state of the interaction. The thesis has one main contribution with respect to speech activity detection: a real-time vision-based speech activity detection method. The third topic addressed in the thesis is the real-time generation of eye-gaze direction or head orientation and its application to human-robot interaction. Eye-gaze direction or head orientation can provide important cues during human-robot interaction, for example, it can regulate who is allowed to speak when and coordinate the changes in the roles on the conversational floor (e.g., speaker, addressee, and bystander). The thesis has two main contributions with respect to the generation of eye-gaze direction or head orientation: 1) a newly collected dataset of face-to-face interactions, and 2) a real-time eye-gaze direction or head orientation generation method.QC 20180516</p

    Self-Supervised Vision-Based Detection of the Active Speaker as Support for Socially-Aware Language Acquisition

    No full text
    This paper presents a self-supervised method for visual detection of the active speaker in a multi-person spoken interaction scenario. Active speaker detection is a fundamental prerequisite for any artificial cognitive system attempting to acquire language in social settings. The proposed method is intended to complement the acoustic detection of the active speaker, thus improving the system robustness in noisy conditions. The method can detect an arbitrary number of possibly overlapping active speakers based exclusively on visual information about their face. Furthermore, the method does not rely on external annotations, thus complying with cognitive development. Instead, the method uses information from the auditory modality to support learning in the visual domain. This paper reports an extensive evaluation of the proposed method using a large multi-person face-to-face interaction dataset. The results show good performance in a speaker dependent setting. However, in a speaker independent setting the proposed method yields a significantly lower performance. We believe that the proposed method represents an essential component of any artificial cognitive system or robotic platform engaging in social interactions.QC 20200625</p

    Recognition and Generation of Communicative Signals : Modeling of Hand Gestures, Speech Activity and Eye-Gaze in Human-Machine Interaction

    No full text
    Nonverbal communication is essential for natural and effective face-to-face human-human interaction. It is the process of communicating through sending and receiving wordless (mostly visual, but also auditory) signals between people. Consequently, a natural and effective face-to-face human-machine interaction requires machines (e.g., robots) to understand and produce such human-like signals. There are many types of nonverbal signals used in this form of communication including, body postures, hand gestures, facial expressions, eye movements, touches and uses of space. This thesis investigates two of these nonverbal signals: hand gestures and eye-gaze. The main goal of the thesis is to propose computational methods for real-time recognition and generation of these two signals in order to facilitate natural and effective human-machine interaction. The first topic addressed in the thesis is the real-time recognition of hand gestures and its application to recognition of isolated sign language signs. Hand gestures can also provide important cues during human-robot interaction, for example, emblems are type of hand gestures with specific meaning used to substitute spoken words. The thesis has two main contributions with respect to the recognition of hand gestures: 1) a newly collected dataset of isolated Swedish Sign Language signs, and 2) a real-time hand gestures recognition method. The second topic addressed in the thesis is the general problem of real-time speech activity detection in noisy and dynamic environments and its application to socially-aware language acquisition. Speech activity can also provide important information during human-robot interaction, for example, the current active speaker's hand gestures and eye-gaze direction or head orientation can play an important role in understanding the state of the interaction. The thesis has one main contribution with respect to speech activity detection: a real-time vision-based speech activity detection method. The third topic addressed in the thesis is the real-time generation of eye-gaze direction or head orientation and its application to human-robot interaction. Eye-gaze direction or head orientation can provide important cues during human-robot interaction, for example, it can regulate who is allowed to speak when and coordinate the changes in the roles on the conversational floor (e.g., speaker, addressee, and bystander). The thesis has two main contributions with respect to the generation of eye-gaze direction or head orientation: 1) a newly collected dataset of face-to-face interactions, and 2) a real-time eye-gaze direction or head orientation generation method.QC 20180516</p

    Recognition and Generation of Communicative Signals : Modeling of Hand Gestures, Speech Activity and Eye-Gaze in Human-Machine Interaction

    No full text
    Nonverbal communication is essential for natural and effective face-to-face human-human interaction. It is the process of communicating through sending and receiving wordless (mostly visual, but also auditory) signals between people. Consequently, a natural and effective face-to-face human-machine interaction requires machines (e.g., robots) to understand and produce such human-like signals. There are many types of nonverbal signals used in this form of communication including, body postures, hand gestures, facial expressions, eye movements, touches and uses of space. This thesis investigates two of these nonverbal signals: hand gestures and eye-gaze. The main goal of the thesis is to propose computational methods for real-time recognition and generation of these two signals in order to facilitate natural and effective human-machine interaction. The first topic addressed in the thesis is the real-time recognition of hand gestures and its application to recognition of isolated sign language signs. Hand gestures can also provide important cues during human-robot interaction, for example, emblems are type of hand gestures with specific meaning used to substitute spoken words. The thesis has two main contributions with respect to the recognition of hand gestures: 1) a newly collected dataset of isolated Swedish Sign Language signs, and 2) a real-time hand gestures recognition method. The second topic addressed in the thesis is the general problem of real-time speech activity detection in noisy and dynamic environments and its application to socially-aware language acquisition. Speech activity can also provide important information during human-robot interaction, for example, the current active speaker's hand gestures and eye-gaze direction or head orientation can play an important role in understanding the state of the interaction. The thesis has one main contribution with respect to speech activity detection: a real-time vision-based speech activity detection method. The third topic addressed in the thesis is the real-time generation of eye-gaze direction or head orientation and its application to human-robot interaction. Eye-gaze direction or head orientation can provide important cues during human-robot interaction, for example, it can regulate who is allowed to speak when and coordinate the changes in the roles on the conversational floor (e.g., speaker, addressee, and bystander). The thesis has two main contributions with respect to the generation of eye-gaze direction or head orientation: 1) a newly collected dataset of face-to-face interactions, and 2) a real-time eye-gaze direction or head orientation generation method.QC 20180516</p

    A Kinect Corpus of Swedish Sign Language Signs

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    Abstract. We describe a corpus of Swedish sign language signs, recorded for the purpose of an educational “signing game”. The primary target group of the game is children with communicative disabilities, and the goal is to offer a playful and interactive way of learning and practicing sign language signs to these children, as well as to their friends and family. As a first step, a dataset consisting of 51 signs has been recorded for a total of 10 adult signers. The signers performed all of the signs five times and were captured with an RGB-D (Microsoft Kinect) sensor, via a purpose-built recording application

    Spatial Bias in Vision-Based Voice Activity Detection

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    We develop and evaluate models for automatic vision-based voice activity detection (VAD) in multiparty human-human interactions that are aimed at complementing acoustic VAD methods. We provide evidence that this type of vision-based VAD models are susceptible to spatial bias in the dataset used for their development; the physical settings of the interaction, usually constant throughout data acquisition, determines the distribution of head poses of the participants. Our results show that when the head pose distributions are significantly different in the train and test sets, the performance of the vision-based VAD models drops significantly. This suggests that previously reported results on datasets with a fixed physical configuration may overestimate the generalization capabilities of this type of models. We also propose a number of possible remedies to the spatial bias, including data augmentation, input masking and dynamic features, and provide an in-depth analysis of the visual cues used by the developed vision-based VAD models
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